
The Resort
by Rahlo
Trio
Build Tutorial
Base Features
OpenCore
ShootingFloor
VendingMachine
Base Description
The resort base design utilizes dust Palisades, a 2x1 open core, and a focus on PVP orientation. It offers easy mobility and avoids bunkers, relying on a three-wall system for defense.
Key Features:
- Four entrances (two doors and two entrances) on two sides for quick access and escape routes.
- Internal honeycomb structure with jump-up access, eliminating the need to go outside for grubs.
- Compound entrances on either side.
- Large furnaces strategically placed to act as mini high walls, providing additional protection (approximately 5 rockets to destroy).
- Concealed TC placement within the metal honeycomb for added security.
- Vending machines on both sides for convenient item storage and access.
- Third-floor workbench and tier 3 workstation for crafting needs.
- Dedicated shooting floor with open core design for optimal visibility and defense.
- Upkeep-efficient design with a dedicated upkeep room capable of holding a month's worth of resources using an industrial furnace.
- Square bedrooms on two sides with coverage for furnace entrances.
- Turrets strategically placed under windmills for comprehensive base protection.
- Drone-accessible shops for secure trading.
Building Materials:
- Stone: 13,000
- Metal: 125,000
- HQM: 125
Upkeep:
- Stone: 2-18 hours (maximum)
- HQM: 9 stacks
- Wood: 1 stack
Additional Notes:
- The base is designed to bait raiders with wood walls, leading them to the more robust large furnaces.
- The open-core design allows for easy drone access, even with the roof structure.
- The base is highly customizable, with options for different door and window placements.
Resources & Upkeep
Build Cost
Daily Upkeep
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