The Resort Rust Base Design

The Resort

by Rahlo

Trio

Build Tutorial

Base Features

OpenCore
ShootingFloor
VendingMachine

Base Description

The resort base design utilizes dust Palisades, a 2x1 open core, and a focus on PVP orientation. It offers easy mobility and avoids bunkers, relying on a three-wall system for defense.

Key Features:

  • Four entrances (two doors and two entrances) on two sides for quick access and escape routes.
  • Internal honeycomb structure with jump-up access, eliminating the need to go outside for grubs.
  • Compound entrances on either side.
  • Large furnaces strategically placed to act as mini high walls, providing additional protection (approximately 5 rockets to destroy).
  • Concealed TC placement within the metal honeycomb for added security.
  • Vending machines on both sides for convenient item storage and access.
  • Third-floor workbench and tier 3 workstation for crafting needs.
  • Dedicated shooting floor with open core design for optimal visibility and defense.
  • Upkeep-efficient design with a dedicated upkeep room capable of holding a month's worth of resources using an industrial furnace.
  • Square bedrooms on two sides with coverage for furnace entrances.
  • Turrets strategically placed under windmills for comprehensive base protection.
  • Drone-accessible shops for secure trading.

Building Materials:

  • Stone: 13,000
  • Metal: 125,000
  • HQM: 125

Upkeep:

  • Stone: 2-18 hours (maximum)
  • HQM: 9 stacks
  • Wood: 1 stack

Additional Notes:

  • The base is designed to bait raiders with wood walls, leading them to the more robust large furnaces.
  • The open-core design allows for easy drone access, even with the roof structure.
  • The base is highly customizable, with options for different door and window placements.

Resources & Upkeep

Build Cost

StoneStone
13000
MetalMetal
125000
HQMHQM
125

Daily Upkeep

StoneStone
MetalMetal
HQMHQM
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