
LightingBolt
by TurtleF
Build Tutorial
Base Features
Base Description
are you a trio plus looking for a simple and defendable overcord base design look at this the large furnace will have a turret behind two channel physicists makes it hard for anyone to breach inside your compound your child wall is also defended by a turrets behind two chain offenses but simple and effective star has more than enough box space to last throughout the mid and early game other opal core has a notebook space to last throughout the end game if you like it for yourself but Builder upkeeps on screen now other tour is gonna play right now heading to 102xotcs you can see the upkeep for the white gaps it will event your main TC ever gets broken placing a roof on the Square foundation will just get your TC's allowed to replace your main TC once done put it out of square frame and upgrade to any grade you like while heading over to one hour two compound Gates feel free to like And subscribe as it will benefit the channel a lot our compound Gates give us good visibility outside a very good hackertual Peaks back inside of compound on top of our compound Gates we have two drop boxes and two turrets on either side while both of the chain and fences are closed you will be able to take any damage from anyone on the opposite side but as soon as you open up other doors you will be able to damage anyone on the opposite side meaning that you can land up a headshot then open the door give you a very good advantage while Auto tourists are behind two chain link fences Raiders will not be able to damage the turret but Taurus will be able to do damage to Raiders while heading aside your compound bedroom you can see three beds three drop boxes one locker and two peaks allow you to English anyone inside your compound we create a wall using large furnaces that costs up to five rockets to break there are four entrances inside of our backup Channel and go through the single door digital Mobility shoot leader straight onto sugar floor for the size of the beef there's a lot more ability making it very good and online scenario but why that chargeable is very hard to breach as on all four sides there's a turret behind two chain emphasis I love authority to deal damage to Raiders while readers can't deal damage back to the Target it over four beds 4 lockers and eight drop boxes you could also Crouch while using the bridge beats and make it a very good if a new crash metal there are two entrances value straight onto the second floor with a peacock to your upper core and two beds heading down the job up to the left leads to your starter unit there's more than enough space for your sleeper bags boxes and deployables [Music] foreign ERS will have to use boom to break the door behind the vending machine to get access to the inside of your locker there are four pieces onto your upper core add two turrets behind ramps make it hard for Raiders to book heading back onto a jump pop you can see if we have two ankle bite a piece onto your shooter floor allow you to retake it if ever needed on your bedroom floor you have four beds 4 lockers two large batteries and two Auto turrets defending all of us here you've got two round Peaks allowed to retake of a court if ever needed heading through our single door airlock takes us onto our sugar floor I built this sure floor with the Crouch metal and heglishable peaks in mind these Peaks here are especially good in case someone has pumped with the side of your base allowed to look back inside the breach I have a rest of the Peaks inside your sure floor allow you to pick inside your child to walk inside your compound and outside your compound these two triangle roofs allow you to heck glitch anyone outside a p onto your roof you go over to these two triangles to give you Peaks underway onto your roof I designed the roof to look nice but you can easily swap out to be more practical but adding more vending machine bunkers if you like it for yourself but build an upkeepers on the screen now have a build video it's gonna play right now [Music] [Music] thank you [Music] foreign [Music] thank you [Music] foreign [Music] foreign [Music] [Music] thank you [Music] [Music] laughs [Music] [Music] foreign [Music] [Music] foreign [Music] [Music] [Music] thank you [Music] thank you [Music] [Music] foreign [Music] [Music] [Music] foreign [Music] foreign [Music] [Music] foreign [Music] [Music] thank you [Music] thank you [Music] [Music] [Music] thank you [Music] thank you [Music] thank you [Music] perfect [Music] foreign [Music] [Music] [Music] foreign [Music] [Music] thank you [Music] foreign [Music] foreign [Music] thank you [Music] [Music] foreign [Music] [Music] [Music] thank you [Music] [Music] foreign [Music] [Music] [Music] [Music] foreign foreign [Music] [Music] [Music] thank you [Music] [Music] foreign [Music] [Music] [Music] foreign [Music] [Music] foreign
Resources & Upkeep
Build Cost
Daily Upkeep
Free to play · Sponsored by RustyLoot



