The Conquest Rust Base Design

The Conquest

by spinky.

Trio
Quad
SmallGroup

Build Tutorial

Base Features

OpenCore
Compound
Bunker
MultiTC
Widegaps
ShootingFloor
Seawall
One-Way Peeks
Retake System

Base Description

The Conquest is a medium-sized base design suitable for 4-6 man groups, including trios on 2x servers. It's designed for both online and offline raid defense, offering a balanced build for groups not wanting to farm millions of resources.

Key features include:

  • Open Core Design: A standard circle open core with a ram room and vending machine.
  • Robust Compound: Features a beautiful seawall, strong gatehouse with chainlink protection, and various patrol angles, making it difficult to push. Wooden high walls are used to bait raiders.
  • Multi-TC System: Includes a main base TC and two disconnectable external TCs, offering an additional 8-rocket bunker on the outside (via twig roof console friendly bunker).
  • Shooting Floor: A wonderful shooting floor with one-way angles, wide gaps for downward peeks, and a system for bouncing nades, providing strong defense against tall raid bases.
  • Strategic Entry/Exit: Four primary entry points, airlock front door, and quick shoots to access the roof.
  • Defensive Interior: Features multiple loot rooms, a defendable starter base with one-way angles, early game shooting floor-esque peaks, and head glitches.
  • Roof Defense: Equipped with sneaky turrets, hard-to-HV turrets, and brutalist angles for aggressive roof camping and defense.

The base is quick to throw down, simple to learn, and requires no crazy freehanding tech, making it an accessible and effective build.

Resources & Upkeep

Build Cost

StoneStone
110000
MetalMetal
90000
HQMHQM
200

Daily Upkeep

StoneStone
25000
MetalMetal
30000
HQMHQM
40
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